story frame ninja

Once upon a time...

When you're a viewer, you don't even think about how complicated the live broadcast is. But when you're a streamer, you are trying to find a way to stop pain. Our story begins on the day when engineer and co-founder Anton Kosykh decided to start doing his own live broadcast. Trying to make his own life better and easier, Anton could not even imagine that after some time, his tool will grow into a real product. That all happened when designer and co-founder Phil Murphy proposed to make a promo-site for his "tiny" project, in response to which Anton offered to build a startup...

Read Our Story

Learn more about our product, vision and goals...


Phil Murphy

Founder, CEO

Phil Murphy

Phil is an entrepreneur, product designer, and an analyst with over 5 years of experience. He created his first website at the age of seven. Participated in the production and management of numerous gaming and crypto products with a total audience of more than 1 million people per day.

Anton Kosykh

Founder, CTO

Phil Murphy

Anton has been keen on gaming and engineering since he was 10 years old. He led the development of one of the largest crypto projects and helped to create an advanced solution for an innovative food delivery service. He also started a ton of open source projects on GitHub.

Nikita Filippov


Phil Murphy

Nikita is a marketer, graduated from Peter the great St. Petersburg Polytechnic University. He is a creative and accomplished, highly competent in business planing, creative sales techniques, and innovative marketing. Half a decade of experience in areas ranging from development to SMM.

Dmitry Lu

Advisor, Investor

Phil Murphy

Dmitry is a tech entrepreneur based in San Francisco. He moved to the Bay Area back in 2009 and since then worked directly tech giants like GoPro, Square, Tesla to name a few.


We strive to improve and support our community,
so we present to your attention our roadmap


  • June

    Concept Generation and Performance Audit

  • July

    Development Started

  • Q4

    Closed Pre-Release


  • Q1

    Public Pre-Release

  • Q3

    Beta Native App / Remote Control

  • Q4

    Release Native App / Remote Control